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palette.c
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C/C++ Source or Header
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1994-05-20
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/***********************************************************************
* palette.c
* This program is useful for designing color palettes.
* It may be used stand-alone (I would be setting the 'default map',
* if preferences had a complete color map...), or you can use it
* as a subroutine with minor modifications.
* One of the unique features of this program is that it prints
* the hex value of the selected color, so you use it to generate
* numeric values for use in programs.
* (c) 1985 by Charlie Heath of Microsmiths, this program is in
* the public domain. Not to be used commercially without permission
* from MicroSmiths.
***********************************************************************/
#define I_REV 29
#define G_REV 29
#define FAST register /* Register type variable */
#define DPTH 5 /* Raster dimensions */
#define WDTH 320
#define HGHT 200
#define BCOL 1 /* Background color for menus, etc */
#define CTSIZ 32 /* In spite of myself, color table size */
/**** Variables Initialized by init_colors() **********/
struct ColorMap *p_Co;
USHORT *p_ct; /* Color table as words */
USHORT default_color[CTSIZ]; /* Save a copy of the defaults */
init_colors()
{
FAST int i;
p_Co = (struct ColorMap *)GetColorMap(CTSIZ);
p_ct = (USHORT *)p_Co->ColorTable;
for ( i=0; i<CTSIZ; i++)
default_color[i] = p_ct[i];
default_color[0] = 0x20f; default_color[1] = 0xfff;
default_color[2] = 0x000; default_color[3] = 0xe30;
set_defmap();
}
clear_colors()
{
FreeColorMap(p_Co);
}
/****************************************************************
* set_defmap()
* This routine sets up a 'default' color map. It assumes
* you have initialized the variable p_ct to point to a color
* table, and that default_color has the colors you want. */
set_defmap()
{
FAST int i;
for (i=0; i<CTSIZ ; i++)
*(p_ct+i) = default_color[i];
set_cmap();
}
/****************************************************************
* set_cmap()
* This routine loads an updated p_ct color table into the
* viewport. You must have initialized the variables p_ct and
* vp to point at color table and ViewPort */
set_cmap()
{
LoadRGB4(vp,p_ct,CTSIZ);
}
/*** palette modifier routines follow ************************/
#define PLX 200 /* Palette Window Size */
#define PLY 132
#define PGAD 0 /* You can offset the gadgets here */
#define PGHI PGAD+CTSIZ /* Offset frm color selectors */
struct IntuiText rtxt = {2,2,JAM1,-9,2,NL,(UBYTE *)"R",NL};
struct IntuiText gtxt = {2,2,JAM1,-9,2,NL,(UBYTE *)"G",NL};
struct IntuiText btxt = {2,2,JAM1,-9,2,NL,(UBYTE *)"B",NL};
struct Image r_img, g_img, b_img;
struct PropInfo r_prop,g_prop,b_prop;
struct Gadget blue_gad = {
NL, 17,112, 90,11, GADGHCOMP, GADGIMMEDIATE | RELVERIFY,
PROPGADGET,(APTR)&b_img, NL,
&btxt, NL,(APTR)&b_prop, PGHI+3, NL };
struct Gadget green_gad = {
&blue_gad, 17,97, 90,11, GADGHCOMP, GADGIMMEDIATE | RELVERIFY,
PROPGADGET,(APTR)&g_img, NL,
>xt, NL,(APTR)&g_prop, PGHI+4, NL };
struct Gadget red_gad = {
&green_gad, 17,82, 90,11, GADGHCOMP, GADGIMMEDIATE | RELVERIFY,
PROPGADGET,(APTR)&r_img, NL,
&rtxt, NL,(APTR)&r_prop, PGHI+5, NL };
struct IntuiText oktxt = {3,2,JAM2,8,2,NL,(UBYTE *)" OK ",NL};
struct IntuiText cntxt = {3,2,JAM2,0,2,NL,(UBYTE *)"Cancel",NL};
struct IntuiText retxt = {3,2,JAM2,4,2,NL,(UBYTE *)"Reset",NL};
struct IntuiText mstxt={2,2,JAM1,0,0,NL,(UBYTE *)"MicroSmiths Palette",NL};
char frog[] = "hex";
struct IntuiText hxtxt = {3,2,JAM2,136,31,NL,(UBYTE *)frog,NL};
struct Gadget re_gad = {
&red_gad, 110,112, 54,11, GADGHCOMP, RELVERIFY,
BOOLGADGET, NL, NL,
&retxt, NL,NL, PGHI+2, NL };
struct Gadget cn_gad = {
&re_gad, 110,97, 54,11, GADGHCOMP, RELVERIFY,
BOOLGADGET, NL, NL,
&cntxt, NL,NL, PGHI+1, NL };
struct Gadget ok_gad = {
&cn_gad, 110,82, 54,11, GADGHCOMP, RELVERIFY,
BOOLGADGET, NL, NL,
&oktxt, NL,NL, PGHI, NL };
struct Image m3C[CTSIZ] = {
{0,0,16,16,1, NL ,0,0,NL }, /* Colors */
{0,0,16,16,1, NL ,0,1,NL },
{0,0,16,16,1, NL ,0,2,NL },
{0,0,16,16,1, NL ,0,3,NL },
{0,0,16,16,1, NL ,0,4,NL },
{0,0,16,16,1, NL ,0,5,NL },
{0,0,16,16,1, NL ,0,6,NL },
{0,0,16,16,1, NL ,0,7,NL },
{0,0,16,16,1, NL ,0,8,NL },
{0,0,16,16,1, NL ,0,9,NL },
{0,0,16,16,1, NL ,0,10,NL },
{0,0,16,16,1, NL ,0,11,NL },
{0,0,16,16,1, NL ,0,12,NL },
{0,0,16,16,1, NL ,0,13,NL },
{0,0,16,16,1, NL ,0,14,NL },
{0,0,16,16,1, NL ,0,15,NL },
{0,0,16,16,1, NL ,0,16,NL },
{0,0,16,16,1, NL ,0,17,NL },
{0,0,16,16,1, NL ,0,18,NL },
{0,0,16,16,1, NL ,0,19,NL },
{0,0,16,16,1, NL ,0,20,NL },
{0,0,16,16,1, NL ,0,21,NL },
{0,0,16,16,1, NL ,0,22,NL },
{0,0,16,16,1, NL ,0,23,NL },
{0,0,16,16,1, NL ,0,24,NL },
{0,0,16,16,1, NL ,0,25,NL },
{0,0,16,16,1, NL ,0,26,NL },
{0,0,16,16,1, NL ,0,27,NL },
{0,0,16,16,1, NL ,0,28,NL },
{0,0,16,16,1, NL ,0,29,NL },
{0,0,16,16,1, NL ,0,30,NL },
{0,0,16,16,1, NL ,0,31,NL } };
struct Gadget palg[CTSIZ] = {
{ &palg[1], 3, 3, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[0], NL,NL,NL,NL, PGAD+0, NL},
{ &palg[2], 19,3, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[1], NL,NL,NL,NL, PGAD+1, NL},
{ &palg[3], 35,3, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[2], NL,NL,NL,NL, PGAD+2, NL},
{ &palg[4], 51,3, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[3], NL,NL,NL,NL, PGAD+3, NL},
{ &palg[5], 67,3, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[4], NL,NL,NL,NL, PGAD+4, NL},
{ &palg[6], 83,3, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[5], NL,NL,NL,NL, PGAD+5, NL},
{ &palg[7], 99,3, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[6], NL,NL,NL,NL, PGAD+6, NL},
{ &palg[8],115,3, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[7], NL,NL,NL,NL, PGAD+7, NL},
{ &palg[9], 3,19, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[8], NL,NL,NL,NL, PGAD+8, NL},
{ &palg[10],19,19, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[9], NL,NL,NL,NL, PGAD+9, NL},
{ &palg[11],35,19, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[10], NL,NL,NL,NL, PGAD+10, NL},
{ &palg[12],51,19, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[11], NL,NL,NL,NL, PGAD+11, NL},
{ &palg[13],67,19, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[12], NL,NL,NL,NL, PGAD+12, NL},
{ &palg[14],83,19, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[13], NL,NL,NL,NL, PGAD+13, NL},
{ &palg[15],99,19,16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[14], NL,NL,NL,NL, PGAD+14, NL},
{ &palg[16],115,19,16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[15], NL,NL,NL,NL, PGAD+15, NL},
{ &palg[17], 3,35, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[16], NL,NL,NL,NL, PGAD+16, NL},
{ &palg[18],19,35, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[17], NL,NL,NL,NL, PGAD+17, NL},
{ &palg[19],35,35, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[18], NL,NL,NL,NL, PGAD+18, NL},
{ &palg[20],51,35, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[19], NL,NL,NL,NL, PGAD+19, NL},
{ &palg[21],67,35, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[20], NL,NL,NL,NL, PGAD+20, NL},
{ &palg[22],83,35, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[21], NL,NL,NL,NL, PGAD+21, NL},
{ &palg[23],99,35,16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[22], NL,NL,NL,NL, PGAD+22, NL},
{ &palg[24],115,35,16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[23], NL,NL,NL,NL, PGAD+23, NL},
{ &palg[25], 3,51, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[24], NL,NL,NL,NL, PGAD+24, NL},
{ &palg[26],19,51, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[25], NL,NL,NL,NL, PGAD+25, NL},
{ &palg[27],35,51, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[26], NL,NL,NL,NL, PGAD+26, NL},
{ &palg[28],51,51, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[27], NL,NL,NL,NL, PGAD+27, NL},
{ &palg[29],67,51, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[28], NL,NL,NL,NL, PGAD+28, NL},
{ &palg[30],83,51, 16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[29], NL,NL,NL,NL, PGAD+29, NL},
{ &palg[31],99,51,16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[30], NL,NL,NL,NL, PGAD+30, NL},
{ &ok_gad, 115,51,16,16, GADGHBOX | GADGIMAGE, RELVERIFY,
BOOLGADGET, (APTR)&m3C[31], NL,NL,NL,NL, PGAD+31, NL} };
/* Used to open a Window */
struct NewWindow NewCmod = {
40,30, PLX,PLY, 2,BCOL, NL, /* IDCMP set up AFTER CALL */
ACTIVATE | SMART_REFRESH,
&palg[0],NL, NL, /* FirstGadget, CheckMark, Title */
NL,NL, /* MUST SET SCREEN AFTER OPENSCREEN!!! */
PLX,PLY,PLX,PLY, CUSTOMSCREEN }; /* MinW, MinH, MaxW, MaxH */
/********************************************************************
* palette(window)
* This is the meat. This routine opens the palette window and
* retains control until the user selects the OK or CANCEL gadget.
* The calling arguement is a window pointer. That window
* is expected to have opened an IDCMP port, which palette uses.
********************************************************************/
palette(calling_window)
struct Window *calling_window;
{
struct Window *cW; /* Palette window handle */
FAST struct IntuiMessage *imsg;
FAST struct Gadget *igad;
FAST int class,cursel;
BOOL keepon,munge;
USHORT backup[CTSIZ]; /* This table restores calling colors... */
static char hxtab[16] = { '0','1','2','3','4','5','6','7','8',
'9','a','b','c','d','e','f' };
for ( cursel=CTSIZ-1; cursel >= 0; cursel--)
backup[cursel] = p_ct[cursel];
r_prop.Flags = g_prop.Flags = b_prop.Flags = FREEHORIZ | AUTOKNOB;
r_prop.HorizBody = g_prop.HorizBody = b_prop.HorizBody = 0x1000;
/* Get screen from calling window */
NewCmod.Screen = calling_window->WScreen; /* NEED TO SET SCREEN!!! */
if ( ! (cW = (struct Window *)OpenWindow(&NewCmod)) ) {
return(FALSE); /* Oops... */
}
PrintIText(cW->RPort,&mstxt,7,71);
cW->UserPort = calling_window->UserPort;
ModifyIDCMP(cW, GADGETUP | GADGETDOWN | MENUVERIFY );
for ( munge = keepon = TRUE; keepon; ) {
if ( munge ) {
SetAPen(cW->RPort,cursel);
RectFill(cW->RPort,133,3,PLX-5,66);
/* RJ will proably cringe if he see's this, but it is proably */
/* safe to modify the HorizPot values this way, UNLESS the */
/* gadgets were being fiddled with when you do it. Here that */
/* is quite unlikely, since another gadget was just activated */
/* to cause the munge flag to be set... */
r_prop.HorizPot = (p_ct[cursel] & 0xf00) << 4;
g_prop.HorizPot = (p_ct[cursel] & 0x0f0) << 8;
b_prop.HorizPot = p_ct[cursel] << 12;
RefreshGadgets(&red_gad,cW,NL);
munge = FALSE;
hxtxt.FrontPen = cursel ^ 15;
hxtxt.BackPen = cursel;
}
while ( ! (imsg=(struct IntuiMessage *)GetMsg(cW->UserPort)) ) {
class = p_ct[cursel] = ((r_prop.HorizPot >> 4) & 0xf00) +
((g_prop.HorizPot >> 8) & 0xf0) + (b_prop.HorizPot >>12);
set_cmap();
frog[0] = hxtab[class >> 8];
frog[1] = hxtab[ (class >> 4) & 0x0f];
frog[2] = hxtab[class & 0x0f];
PrintIText(cW->RPort,&hxtxt,0,0);
/* Proably, should do a WaitPort(cW->UserPort); */
/* I didn't, so the color updates faster. */
/* In a multitasking environment, the system is */
/* being gronked... */
}
igad =(struct Gadget *) imsg->IAddress;
if ( (class = imsg->Class) == MENUVERIFY ) {
imsg->Code = MENUCANCEL; /* Don't Let Em Out! */
DisplayBeep(NL);
}
ReplyMsg(imsg);
switch ( class ) {
case GADGETUP:
case GADGETDOWN:
if ((igad->GadgetID >= PGAD)&&(igad->GadgetID < PGAD+CTSIZ)) {
cursel = igad->GadgetID - PGAD;
munge = TRUE;
}
else switch ( igad->GadgetID ) {
case PGHI+1: /* Cancel */
for ( class =0 ; class<CTSIZ; class++)
p_ct[class] = backup[class];
set_cmap();
case PGHI: /* OK */
keepon = FALSE;
break;
case PGHI+2: /* Reset */
set_defmap();
munge = TRUE;
break;
}
}
}
cW->UserPort = NL;
CloseWindow(cW);
return(TRUE);
}
/*************************************************************/